Erasing pictures using Picture Call Common Event plugin?

WaterBottle

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I'm sure there is a really obvious and simple solution to this, and I am just too dumb to figure it out. I haven't used RPG maker in a long time and I have basically forgotten how the program works...

What I'm trying to do is to create a "computer screen" where you can click on a picture to open a message window, and then exit the window by clicking the "x" in the top corner.
By using Triacontane's Picture Call Common plugin I've been able to get the message to appear when I click a picture. The problem is that it won't close (picture won't erase) when I try to click the exit button.

This is the plugin, for those not familiar with it:
1589386059465.png

My event:
1589386099533.png

Common Event #0001 (making the message window and "x" button appear):
1589386417910.png

Common Event #0002 (making the pictures disappear by clicking the "x". This doesn't work...):
1589386568813.png

If anyone has the time to help this stupid newbie out, I'll be very grateful. :')
 

ShadowDragon

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most plugin that white NAME [ID 1] [ID 4] [PsoX] [PosY] means the following.
NAME 4 5 24 60 without [ and ] and it should work.

I dont know if picture need to be above or below or how it exacly work.
but try removing the brackets and see if that works.

in your case: P_CALL_CE 1 1 1 (dont use 0001, because 0 will be left off anyway and can
crash the game.
 

WaterBottle

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most plugin that white NAME [ID 1] [ID 4] [PsoX] [PosY] means the following.
NAME 4 5 24 60 without [ and ] and it should work.

I dont know if picture need to be above or below or how it exacly work.
but try removing the brackets and see if that works.

in your case: P_CALL_CE 1 1 1 (dont use 0001, because 0 will be left off anyway and can
crash the game.
Oh, this worked! Thank you so much!! :)
 

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