Error in animated battlers script?

rpgmakerxp

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Hi, I was testing the limits of the script of the animated battlers found here(first post):  http://save-point.org/thread-4446.html


It uses RPG maker XP


I noticed that whenever the enemy has a "down sprite" such as the frog or sabrecat thing included with it, and they are the last enemy to be defeated, the down sprite remains on the field.


Is there a way to fix this, so they vanish when defeated like any other enemy sprite, such as the ghost?
 

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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