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- Jun 14, 2015
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Hi, I was testing the limits of the script of the animated battlers found here(first post): http://save-point.org/thread-4446.html
It uses RPG maker XP
I noticed that whenever the enemy has a "down sprite" such as the frog or sabrecat thing included with it, and they are the last enemy to be defeated, the down sprite remains on the field.
Is there a way to fix this, so they vanish when defeated like any other enemy sprite, such as the ghost?
It uses RPG maker XP
I noticed that whenever the enemy has a "down sprite" such as the frog or sabrecat thing included with it, and they are the last enemy to be defeated, the down sprite remains on the field.
Is there a way to fix this, so they vanish when defeated like any other enemy sprite, such as the ghost?
