George Halstead

Veteran
Veteran
Joined
Mar 24, 2017
Messages
66
Reaction score
12
First Language
English
Primarily Uses
RMMV
Is there a way to have any errors in a MV game write to a text file ? Would love to have something like that available. At least while developing the game.
 

OnlyMe_

The Pathfinder
Member
Joined
Jun 27, 2017
Messages
24
Reaction score
61
First Language
Bahasa
Primarily Uses
RMMV
You could press F8 to open the developer's console while playtesting. Errors will be shown there.
 

George Halstead

Veteran
Veteran
Joined
Mar 24, 2017
Messages
66
Reaction score
12
First Language
English
Primarily Uses
RMMV
Thanks friend, just wanted to know if it had been done and how as an option.. TY for the reply...
 

Latest Threads

Latest Posts

Latest Profile Posts

Apparently MZ lets you preview move routes in the move route editor without having to start up test game. That could save a lot of time during development compared to MV, especially for a long game that uses a lot of event movement for cutscenes.
A repost of an old meme I had made, now with music

I have a really hard time keeping all these goodies secret til December... but I swear, it is worth the wait!
Working on a Premium version of my minimap plugin that will have advanced functionalities such as drawing a Terrain map based completely on the users tilesets, whatever they may be, and drawing minimap radar icons automatically based on texture of the event the note is applied to.

Forum statistics

Threads
115,859
Messages
1,093,523
Members
151,079
Latest member
Fayt_RPG
Top