Errors occuring when having Yanfly party system installs..

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LazyPanda19

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I just put in the Yanfly Party System script so I could fix a issue of my initial party leader being locked in position but when I did my usual play test and reached a battle and I pressed fight, there was a NoMethodError in line 988 of the battle command list script and mentioned some sort of undefined method called 'move_x' for nil:NilClass but I didn't see such when looking in the script. I tested things by removing the party system script and the play test worked just fine, including the battle part. I added the party system script back in and removed the battle command script to further test my theory and the same exact error happened but in line 318 in the scene_battle script. I don't understand why the error even occurs since the battle command list script is also by Yanfly and the Scene_battle script line 318 only says 'next_command'. I'm unsure as to why the errors occur so I'm hoping I'll find a solution here. Thanks for taking the time to read this.

Edit:
Link to the party system script:
https://github.com/Archeia/YEARepo/blob/master/Menu/Party_System.rb
Link to the battle command list script:
https://yanflychannel.wordpress.com/rmvxa/battle-scripts/battle-command-list/

Edit 2:
https://www.rpgmakercentral.com/topic/509-simple-side-view/?/topic/509-simple-side-view/=
https://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-core-engine/
https://yanflychannel.wordpress.com/rmvxa/battle-scripts/battle-command-list/
https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/ace-equip-engine/
https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/barehand-trait/
https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-cost-manager/
https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-restrictions/
https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-steal/
https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/steal-item/
https://yanflychannel.wordpress.com/rmvxa/field-scripts/gab-window/
https://yanflychannel.wordpress.com/rmvxa/field-scripts/region-battlebacks/
https://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-item-menu/
https://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-menu-engine/
https://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-skill-menu/
https://yanflychannel.wordpress.com/rmvxa/menu-scripts/system-options/
https://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-message-system/
https://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-menu-engine/party-sized-menu/
https://yanflychannel.wordpress.com/rmvxa/battle-scripts/state-animations/
https://yanflychannel.wordpress.com/rmvxa/battle-scripts/victory-aftermath/
https://github.com/theoallen/RGSS3/blob/master/YEA/Global System Option.rb
http://himeworks.com/2012/10/effects-manager/
http://himeworks.com/2013/04/custom-event-triggers/
http://himeworks.com/2013/04/stacked-events/
http://himeworks.com/2013/03/event-followers/
http://himeworks.com/2013/12/follower-move-routes/
http://himeworks.com/2014/12/scripted-action-trigger/
http://himeworks.com/2013/04/camera-target/
http://himeworks.com/2013/03/troop-battle-bgm/
http://himeworks.com/2013/09/character-flash/
https://www.rpgmakercentral.com/topic/7539-mana-shield/
https://www.rpgmakercentral.com/topic/7571-blue-magic/
https://www.rpgmakercentral.com/topic/7540-banish/
http://himeworks.com/2013/04/effect-add-self-state/
http://himeworks.com/2013/07/message-skip/
https://www.rpgmakercentral.com/topic/5733-csca-region-switches/
https://www.rpgmakercentral.com/topic/5475-csca-snippets/
https://www.rpgmakercentral.com/topic/10702-csca-splash-screen/
https://forums.rpgmakerweb.com/index.php?threads/quest-log-script.30961/
https://www.rpgmakercentral.com/topic/26652-show-faces-instead-of-character-on-saveload-screen/
https://rpgmaker.net/scripts/319/
https://rpgmaker.net/scripts/763/
https://rpgmaker.net/scripts/574/
https://rpgmaker.net/scripts/524/
https://rpgmaker.net/scripts/506/
https://rpgmaker.net/scripts/181/
https://rpgmaker.net/scripts/261/
and the script I got after the issue first occurred as a way to replace the Yanfly battle command list:
http://himeworks.com/2014/10/command-manager/

Edit 3: Apparently I looked at the wrong line when I checked so I edited the bit where I mentioned what the line said. anyways, here's screenshots of the lines and the error messages.
 

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bgillisp

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Please post a link to where you got the script please, so we can confirm which it is. Also you need to start a new game, do not load an old save once you add scripts as they add variables and those are missing from your save file.

Also you will want to post a list of all of your scripts, as some do not work together well.
 

LazyPanda19

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Please post a link to where you got the script please, so we can confirm which it is. Also you need to start a new game, do not load an old save once you add scripts as they add variables and those are missing from your save file.

Also you will want to post a list of all of your scripts, as some do not work together well.
I start a new game every time I do a play test since I put the scripts into a test project. I'll gather a list of my scripts (since I assume I have to post the links instead of a screenshot showing the scripts despite the names being exact and the scripts being organized) but it may take a while since I'd have to search for the links to the scripts I got today prior to the party system script.
edit: Ok, I got all the script links posted. I should probably add that the party system script was the last script I added before the mentioned play test since I had working play tests with the scripts I added prior to it.
 
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Shaz

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Why did you add the script? To FIX an issue with the leader locking in place? Or to MAKE the leader lock in place?

Locking is not a feature by default, so if it's happening and you don't want it to, you need to find out what script is making it do that, and change something in that script to stop it from happening. You don't add another script to change the behaviour of the first one - that's inviting compatibility problems.

Can you post the method from the script that is reporting the issue (a NoMethodError in line 988 of the battle command list script) and indicate which line is 988?
 

LazyPanda19

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Why did you add the script? To FIX an issue with the leader locking in place? Or to MAKE the leader lock in place?

Locking is not a feature by default, so if it's happening and you don't want it to, you need to find out what script is making it do that, and change something in that script to stop it from happening. You don't add another script to change the behaviour of the first one - that's inviting compatibility problems.

Can you post the method from the script that is reporting the issue (a NoMethodError in line 988 of the battle command list script) and indicate which line is 988?
It was to prevent the actor from locking into place. I know it's not an initial thing since I checked in a fresh project if the position locked was just something from the program and found out it was indeed most likely the scripts but I couldn't figure out what script was causing the issue hence me just defaulting to adding the party system script. I'll add in the two scripts again to show the errors in a screenshot real quick..
edit: Ok, I added in the screenshots and the lines mentioned in the errors and the error messages themselves.
 
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Shaz

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I would take a step back and remove the script you added to stop another script doing what it does, find out which script causes the actor to lock, and change it. Ohterwise you're just complicating things too much.

It's very strange that your error message has nothing to do with the line it says it's happening on.

Are your Yanfly plugins in the right order?


When you add stuff to this thread, it would be better for you to just add it in the next post, rather than change the original post. Otherwise we have to scroll all the way back up again and try and figure out what's different.
 

LazyPanda19

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I would take a step back and remove the script you added to stop another script doing what it does, find out which script causes the actor to lock, and change it. Ohterwise you're just complicating things too much.

It's very strange that your error message has nothing to do with the line it says it's happening on.

Are your Yanfly plugins in the right order?


When you add stuff to this thread, it would be better for you to just add it in the next post, rather than change the original post. Otherwise we have to scroll all the way back up again and try and figure out what's different.
I'm currently putting scripts onto a freshly made project to try to figure out the script causing the lock issue and I had just added the yanfly scripts I had aside from the party system script and even added back in the sideview battle system script by jet and I haven't had a locking of the actor yet so I'm gonna start testing with each time I add a script to it to try to find the issue in case I happened to over look something before.
I have my yanfly plugins ordered like this, and I keep them organized to where the plugins are grouped together and are ordered by the type of script they correspond with.
 

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LazyPanda19

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Ok, the party system script issue seemed to disappear once the sideview battle system script was removed which reverted me back to a previous issue of mine as a result of removing it but I figured out how to fix my actor lock issue so I can remove the party system script. While I'm unsure of what caused the issue with the party system script in the first place, I at least figured out a solution to the issue that lead to me adding the script in (though I'm a lil embarassed about it since it was something that I should have noticed sooner.. Maybe I need to drink more coffee so I can wake up, ahaha ^-^")
 

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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