- Joined
- Aug 2, 2015
- Messages
- 169
- Reaction score
- 26
- First Language
- English
- Primarily Uses
So, I don't see anyone asking for this.
I don't remember who did this in VX Ace, I think it was Victor and someone else had it too, a script that allowed to use the escape codes used in messages (specifically looking for Color and Icons) in the rest of the scenes, like the menu.
So if I wanted to show, in the menu status, the character class with the class "Icon" 65 before the name of the class, I would write something like:
/i[65]NameOfTheClass. Instead of going to the base code and modify lines that can break the whole game if used wrong.
Is anyone doing this? Or is it already done and I couldn't find it?
I don't remember who did this in VX Ace, I think it was Victor and someone else had it too, a script that allowed to use the escape codes used in messages (specifically looking for Color and Icons) in the rest of the scenes, like the menu.
So if I wanted to show, in the menu status, the character class with the class "Icon" 65 before the name of the class, I would write something like:
/i[65]NameOfTheClass. Instead of going to the base code and modify lines that can break the whole game if used wrong.
Is anyone doing this? Or is it already done and I couldn't find it?
Last edited by a moderator:
