estriole

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■ Information ╒══════════════════════════╛
EST - ACTOR ENEMY MZ
Version: 1.0
By Estriole
File name: .js

■ Introduction ╒══════════════════════════╛
This plugin is for making an enemy that based on Actor data.
For example you have a party member which later BETRAY your party
and you need to battle it. the strength of the enemy will clone
the actor stats... including all traits from class and equipments.
you can equip good item to the betrayer actor to make the actor enemy
more deadly or you can 'poison' the actor before the battle so the
enemy start with poison state...

■ Features ╒══════════════════════════╛
- create enemy that use actor data
- all traits from actor also inherited by the enemy including equiped items etc.
- if actor inflicted by state before battle. it will inherit that
at the start of battle. (will removed later if the state have turn based expiration)
- enemy can use actor Attack Skill Id.

■ Changelog ╒══════════════════════════╛
v1.0 2020.10.22 Finish the plugin

■ Plugin Download ╒══════════════════════════╛
https://www.dropbox.com/s/r3xpvwqa60ka3ny/EST_ACTOR_ENEMY_MZ.js?dl=0

■ Screenshots ╒══════════════════════════╛
1603631784323.png

■ Demo ╒══════════════════════════╛
https://www.dropbox.com/sh/vhf1jhpydfr3vne/AACXtmj85frlI81AAmAcK50Ha?dl=0
click download to download the entire folder.

■ How to use ╒══════════════════════════╛
add notetags at the Enemy Database
<actor_enemy: x>

change x to actor id in database.
WARNING... this did not change the enemy image...
change it in database Enemy yourself.

■ Dependencies ╒══════════════════════════╛
none

■ Compatibility ╒══════════════════════════╛
MZ is new engine... so i cannot say for sure.
but it should be compatible with most things.

■ Parameters ╒══════════════════════════╛
@param AddEnemyStat
true => will add enemy database stat on top of actor stat
false => purely use actor stat

@param DisableEnemyLevel
true => enemy did not use actor level
false => enemy use actor level


■ License ╒══════════════════════════╛
Free to use in all project (except the one containing pornography)
as long as i credited (ESTRIOLE).

■ Extra Credit ╒══════════════════════════╛
none

■ Support ╒══════════════════════════╛
While I'm flattered and I'm glad that people have been sharing and
asking support for scripts in other RPG Maker communities, I would
like to ask that you please avoid posting my scripts outside of where
I frequent because it would make finding support and fixing bugs
difficult for both of you and me.

If you're ever looking for support, I can be reached at the following:
[ http://forums.rpgmakerweb.com/ ]
pm me : estriole

also support to compatibility with VisuStella is not possible.
because their code is obfuscated thus cannot be read by human.
if there's incompatibility... please ask VisuStella Team.

■ Donate ╒══════════════════════════╛
If you want to support my work you can donate here
https://www.makerdevs.com/profile/estriole

■ Author's Notes ╒══════════════════════════╛
None
 
Last edited:

hacksider

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Awesome! This'll be useful in the game I'm making :)
 

lawlietorochi

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Hey man, nice plugin.

I have a question, is possible to use SV_Actors or just pictures?
 

estriole

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Hey man, nice plugin.

I have a question, is possible to use SV_Actors or just pictures?
this plugin only modify the enemy data... to make the enemy have actor stat, trait, attack skill id...
no image modification done and you need to set the image manually from the database enemy tab...

if you want to use SV_Actors... you can use any battle plugin that use SV_Actors as enemies and it should work fine with this plugin... hope this help. :D.
 

Dev_With_Coffee

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It reminded me of Final Fantasy III (VI PSone).
Not that it was exactly the same attributes, but you did exactly what I thought no one would get.
 

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