shaylina

Villager
Member
Joined
Mar 26, 2015
Messages
18
Reaction score
2
First Language
French
Primarily Uses
Hey, I love your plugin a lot! It's really great!
I had a question concerning the calling common event method. So the problem is
when I call a common event with the phone menu the menu stays open so if my common event
had something like a transfer player event it completely bugs. Also I made a sms screen with pictures, but to be able to go out of it, I have to press twice cancel button cause the first time it closes the menu behind my picture. is there a script call or something to force the phone menu to close?
 

estriole

Veteran
Veteran
Joined
Jun 27, 2012
Messages
1,504
Reaction score
730
First Language
indonesian
Hey, I love your plugin a lot! It's really great!
I had a question concerning the calling common event method. So the problem is
when I call a common event with the phone menu the menu stays open so if my common event
had something like a transfer player event it completely bugs. Also I made a sms screen with pictures, but to be able to go out of it, I have to press twice cancel button cause the first time it closes the menu behind my picture. is there a script call or something to force the phone menu to close?
i design the phone to stays open when common event running so we can do lots of thing while the phone active...

but if you want your command to exit to map first before running... for example...
if you want to transfer player event...

you can do that by adding "go to scene map"
using call:
Code:
SceneManager.goto(Scene_Map);

above the transfer player command in the common event command...

hope this help...
 

Latest Threads

Latest Posts

Latest Profile Posts

I want to learn Javascript to create a custom menu, but I don't really know where to start.
One uncomfortable truth that has withstood the test of time, is how most people will stand by while they see a crime happening, unless it's illegal to stand by. We probably wouldn't have stories about "special heroes" or games about heroes if the "everyday common folk" were largely capable of being heroes. Heroes face dangers that most people are not willing to.
I'm having toooo much fun designing the new MP (Mental Psyche) system. I've only worked it out for enemies so far, but it's fun to stun them, then go after their MP and delete them instead to farm for better item drops.
anyone know of a place I can promote my game? sorta like game awards but for indie devs, like a place where I can drop a trailer and like stir up some hype
Doing RPG Maker News for 17th October 2021

Forum statistics

Threads
115,882
Messages
1,093,697
Members
151,126
Latest member
LAB00M
Top