shaylina

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Hey, I love your plugin a lot! It's really great!
I had a question concerning the calling common event method. So the problem is
when I call a common event with the phone menu the menu stays open so if my common event
had something like a transfer player event it completely bugs. Also I made a sms screen with pictures, but to be able to go out of it, I have to press twice cancel button cause the first time it closes the menu behind my picture. is there a script call or something to force the phone menu to close?
 

estriole

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Hey, I love your plugin a lot! It's really great!
I had a question concerning the calling common event method. So the problem is
when I call a common event with the phone menu the menu stays open so if my common event
had something like a transfer player event it completely bugs. Also I made a sms screen with pictures, but to be able to go out of it, I have to press twice cancel button cause the first time it closes the menu behind my picture. is there a script call or something to force the phone menu to close?
i design the phone to stays open when common event running so we can do lots of thing while the phone active...

but if you want your command to exit to map first before running... for example...
if you want to transfer player event...

you can do that by adding "go to scene map"
using call:
Code:
SceneManager.goto(Scene_Map);

above the transfer player command in the common event command...

hope this help...
 

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Maldra wrote on stramin's profile.
Hi regarding the 32 bit -> 64 bit
I am running on a 64 bit windows OS and tried doing this conversion. I converted all of the .exe files that I could find in the KADOKAWA\RPGMV folder using the 4gbpatch.exe file. However, after trying to access RPG Maker MV after this conversion, it simply will not load. Do you have any advice or any ideas?
****ing muscle memory: does anyone else habitually quit out of test play when they notice something they """HAVE""" to fix, in spite of the fact that you can now edit DURING test play?

...thousands of times...

...every day?
Does anyone recognize him? :kaocry:
pwkyiDa.jpg

And hi.
finally drew 3 of the enemies that appear as students from the high school that's in my game.
Finnuval wrote on ShuBun-Kin's profile.
Loving the avatar :D

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