Eternal Conflict Recruiting!

SerpentRose

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This looks glorious. I will write for you if you'll have me. I can do crack humor, crazy characters... Let me put it this way: In a Warhammer Black Crusade tabletop campaign, my MC was a fallen rockstar drug-addicted blood-loving psychic. [see: http://serpentrose.deviantart.com/art/All-The-Drugs-315475844 ] And he was FAB-U-LOUS. I've been roleplaying for 13 years, and portrayed dozens of character types.


If you like, I can PM you with a writing example, but for now you can view something I once spat out in an inspired hour: http://serpentrose.deviantart.com/art/The-Shadreagh-War-163698406
 

Stridah

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Things are slowly moving into place, i may be looking for an eventer over the holiday's so that i can spend more of my time on story & mapping.
 

Stridah

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Yup no editor mapping at all here.
 

Stridah

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I have to do some serious updating to this thread, i have been much more diligent with deviant art & my blog, but here is my title screen plan.

 

mylafter

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Whoa! Awesome mapping skills. (Feeling quite jealous right now...) Lol
 

Stridah

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hehe thanks! if you ever need help mapping, feel free to ask!
 

Stridah

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So here is what i am working on as far as window skin.  I will be working on the next week or two, creating and animating the title screen along with finalizing and adding map effects to some maps.

 

J0pac

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Looks really nice.People usually picks all kinds of window skins that don't fit at all or are too distracting.

Yours fits nicely :)

As for maps I really like the smaller ones,inner maps but all of them are really great.And I like how you combine the Xp tiles with different style tiles.

The one thing I don't understand are those huge maps I see no point of these.I mean they are great and all but the amount of time you had to put in them...Oh and just thinking about how much I'd have to walk :'(

Hopefully there are no random encounters XD
Anyway good luck with this :)
 

Stridah

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Looks really nice.People usually picks all kinds of window skins that don't fit at all or are too distracting.

Yours fits nicely :)

As for maps I really like the smaller ones,inner maps but all of them are really great.And I like how you combine the Xp tiles with different style tiles.

The one thing I don't understand are those huge maps I see no point of these.I mean they are great and all but the amount of time you had to put in them...Oh and just thinking about how much I'd have to walk :'(

Hopefully there are no random encounters XD

Anyway good luck with this :)
Hey jopac! 

While i have scaled down some of the huge maps, the idea behind them is that they are "quest zone." and loaded with optional content.  A user ideally could spend a few hours in a quest zone or just follow the story and progress through the big map quickly.  I find bigger maps encourage exploration, there are intended to be 4-5 quest zones in the game, the rest of the maps will be more focused on progressing the player on a more guided route.
 

Stridah

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Hey all!

I am well aware that progress has slowed down some, i have hit a bit of a middle of the school year (am a teacher) rut, and have slowed down, i plan to start working again over spring break when my mind is fresh and mouse finger well rested!
 

Stridah

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So i have a been on a long hold up because i have had extreme difficulty finding a quality writer to work on the draft script of the story, if anyone is interested in collaborating and willing to under take some lengthy dialogue writing let me know.  
 

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