Stridah

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++Eternal Conflict Developer Blog #2++
It has been a bit since i have posted a developer blog on here and rest assured this is not at all do to lack of progress. In fact the team has been pushing really hard on bringing our ideas into a reality. Through, debate, testing and a talented coder our combat system and initial user interface has been completed, while it still requires a round or two of polishing we all are really happy with the product and are closer to showing some game play. Until next time here is perhaps my last teaser map shot, as i need to start keeping some secrets for release!

Hakovo%20Peasant%20Town_zpsmxbpzqvo.png
 
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This is just great!
You that it's just a matter of time. Your game is growing. Just take your time and be creative.
 

Stridah

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This is just great!
You that it's just a matter of time. Your game is growing. Just take your time and be creative.


Thanks Abdulla we appreciate the positive vibes!
 

SimProse

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Nice looking! I definitely veered away from the "anime" look on my own projects, so I appreciate your attempt to do so.
 

Andar

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@Stridah
[mod]please remove the red color from the text in your post because red (warnings) and blue (advice) are reserved for moderator use[/mod]
 

Stridah

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++Eternal Conflict Development Blog #3++
Hello again RPG maker forums! It has been some time since my last blog, it seems that while tons of progress has been made this spring video updates are still a little bit of a ways off. Slowly but surely the game is taking form as we now have multiple cut scenes in the game, a functional quest and notification system and i am really excited to announced our amazing scripting wizard has created a system to animate our character busts mouths so that they talk as type appears. On the art front, multiple large exterior maps have been created for the players to explore, here is a taste below! Enjoy and look for some more serious progress this summer!

Hakovo%20Army%20Camp_zps12nkyze8.png
 

Stridah

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++Eternal Conflict Develoment Blog #4++
It has been a long time since i have posted here, unfortunately our lead programmers left us to become a doctor (i can not even get mad at him for that, much love & respect). Unfortunately i was unable to finish the coding aspects of the game it seems i am best suited for the art aspects of video game creation. I took alot of time off from working on this since i had no way of completing the project myself and would just rage quit after breaking the game many times trying to push the eventing and coding forward. It still bothers me greatly that i have so much really nice pixel work that is rotting on my computer...i am putting a cry out for someone reliable to work with to help me finish the game, or to help salvage what code we can and start on a fresh project.

Every game play necessary map is completed in beautiful parallax maps with a 90% custom tile set & tons of other custom art assets. Please any and all programmers contact me!
 

BlackMage

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Hi, I'll help you complete the amazing work! You can send the details to me through PM.
 

Stridah

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Hey i am going to contact you today..thank you for replying!
 

Morlock_Chef

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Lookin' good! I came across your work on DA.
 

Stridah

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I am still looking for someone who is highly skilled with the RPG Maker engine who can make this game a reality...The art assets needed for the core game are all completed and custom made.
 

OneManIndie

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what kinda help are you needing?
looks like you have things going ok.
 

Stridah

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I am still looking for someone who could possibly step in and fix my files or start over with me from a coding side.
 

BCj

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What do you mean by "fix your files"?
 

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