- Mar 23, 2019
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With this party you should be able to take it more or less easy. Natsume's Ice Shot can freeze the last enemy and allow you to rest to a certain extent. She has to use Focus every turn and will recover AP very slowly, but other party members can use focus and gain their AP back. If you do not recover and heal before the mid-boss you are going to have a hard time dealing with it.
Since enemies start getting tougher, you are supposed to start micro-managing your party resources as you go on, otherwise they will annihilate you (even if the toughest fight I had so far was the boss at the tower, lvl 35...it was VERY tough).
Currently, players generate a lot of money, so I wanted to give them another place to empty their pockets. Of course, if sympathy levels are too easily or strenuously acquired, I will make the necessary adjustments. It will likely take a couple of updates to get that just right.
Seems @Heirukichi has given you good advice already. Natsu's freeze ability can be very powerful against boss-type enemies. Additionally, if you feel you lack in defensive power, I would recommend substituting Monolith for the Captain. Monolith struggles in long stages due to the need to manage his HP, and his Waste ability can cause the boss to repeatedly cast Enrage and spam powerful abilities. Meanwhile, Forest will enhance your offense and defense both as well as ease your AP management. I think making this a fight of attrition might be the better call.
Thanks to both of you- I'll try it again later.