RPG Maker Forums

 ​
A Modern-Fantasy Crossover
 ​
 ​
 ​
"Friends are just an escape route for those who can't handle life on their own"
-Victoria   
 ​
 ​
GAMEPLAY TRAILER
 ​
 ​
 ​
 ​
Hi everyone!

I'm new to this forum, but I've been around for quite some time in the RPGMVXA Forums.

My thread in the RPGMVXA Forum => http://www.rpgmakervxace.net/topic/26217-ethereal-springs-a-modern-fantasy-crossover/

Anyways, I'm hoping for some honest feedback on my project. I don't care how harsh it might sound. I want full, unbarred criticism to help me improve ^_^

Approximate gameplay time of current demo: Approximately 2~3 hours

*Note: This game is based on a novel I am working on alongside this project. Of course, some of the elements have been changed to match a more game-like structure. If you're interested, you can read the raw story here.
Version History

  • 02/08/2014 - v1.0 => Initial Release
  • 03/08/2014 - v1.1 => Fixed a bug regarding the 'guard' command
  • 04/08/2014 - v1.2 => Fixed some passability bugs; Replaced RTP audio; Fixed Random Encounters. Minor Bug Fixes.
  • 03/06/2015 - v2.0 => I had stopped working on the project for a long time, but since I had most of the stuff done with, thought I'd finish up this part. So, story progressed more, more characters added, basically a complete update.
  • 06/06/2015 - v2.1 => Added anti-lag script and fixed some minor issues here and there.



Raito isn't the best wizard out there. Nor does he have the self confidence to believe that he could be. However, blessed with the talents of his late grandfather, Raito begins to harness the wind elemental gifts he received from his bloodline. Following his family's footsteps, Raito joins the United World Army (UWA), an international organisation that thrives to maintain peace using the united abilities of wizards of all elemental prowesses. However, with the antagonistic forces growing ever stronger, even such a unity could prove lacking.

As the evil organisations grow ever closer to uncovering the secrets of the legendary Ethereal Springs, the famed fountain believed to grant unbelievable powers, the world could be on the brink of chaos. The Ethereal Springs cannot fall into wrong hands. It is high time for the new generation of wizards to produce a hero who can take a stand against the inevitable.

Join Raito as he teams up with a mysterious woman in his own story of defiance against the dark arts, while uncovering ravishing information about his own bloodline - and that of his comrades…




Raito
Age: 17
Specialty: Wind


A lazy and seemingly talentless young wizard, Raito must carry the burden of his highly respected family reputation. He doesn't believe he has anything special in him, but everyone around him thinks otherwise…



Victoria
Age: 18
Specialty: Fire


A woman of few words, Victoria is almost the polar opposite of Raito. She is well aware of her situation, and the current state of the world. She decides to take the entire burden herself, and put an end to things with her own hands…

More coming soon...



Battle



Menu



Puzzles



Minigames



Gameplay






Play your way through numerous amounts of puzzles.

Fun Minigames:




 

Reveal the mysteries behind all the characters.

If you liked my novel, you can have the opportunity to live through the story.

Crafting system (Not yet implemented in current release)

And many more…



Graphics

Most of the graphics were either generated using the in-built generator or RTP edits done by me. The ones to give credit to are:

  • RPG Maker VX Ace Futuristic Tilesets.
  • Celianna's Tilesets.
  • Animal Sprite credits goes to the makers of each sprite available in this post.
  • System, Menu and Character Graphics from MOG's Master Demo and MOG's Monogatari (with slight edits by me) (Credits to the original creators as listed in the demos)
Audio

  • "-Westnote-" by Waterflame
  • "Fear Factory Elite" by EliteFerrex
  • "Skim" by nietzlaw
  • "Ninjas Everywhere" by eatmeatleet
  • "Caveman Zombies" by eatmeatleet
  • "I'm Freezing" by Mawnz
  • "Fishtank" by Mawnz
  • "No Quarter" by McTricky
  • "Eyes of the Plight" by McTricky
Scripts

Moghunter

  • Chain Command
  • Damage Pop Up
  • YuriYuri
  • Bestiary
  • Text on Event
  • Boss HP Meter
  • Pickup and Throw
  • Battle HUD
  • Monogatari
  • Active Battle
  • Schala ATB Gauge
  • Actor Picture
  • Battle Result
  • Battle Cursor
  • Enemy HP
  • Ultima HUD
  • Active Timer
  • Mog - Ayesha Title Screen
Tsukihime

  • Map Screenshot
  • Large Choices
Yanfly

  • Parallax Lock
  • Ace Message System
  • Move Restrict Region
  • Common Event Tiles
  • Gab Window
Galv

  • Variable Timer Functions
  • Cam Control
  • Use Item On Event
  • Visibility Range
  • Map Positions
Others

  • Craze Elemental Merger
  • Estriole Actor Enemy
  • Khas Self Switches
  • Event Offset by V.M. of D.T.
  • Shaz Simple Diagonal Movement
  • Shaz Remember Event Positions

Softwares

  • Enterbrain RPG Maker VX Ace
  • Paintshop Pro 8
  • PaintTool Sai
  • Gimp 2
  • Cooltext.com
  • Character Machine by Erangot of DeviantArt





Recruitment for this project is currently open. Any sort of help will be greatly appreciated. If you're interested, feel free to PM me.

I will accept any sort of aid provided. Those that I especially need are:

-Map Artists
-Graphic Artists (Those who can create battler graphics and others of the sort)
-People who can help me balance parameters

Any help will be greatly appreciated 

P.S. I'd also be really grateful if you'd check out my book too 

Latest Threads

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,033
Messages
1,018,441
Members
137,820
Latest member
georg09byron
Top