Evaluations for RPG Maker MV?

coolperez8

Veteran
Veteran
Joined
Mar 23, 2016
Messages
159
Reaction score
12
First Language
English
Primarily Uses
So, I was wondering if there was any of these evaluations in RPG Maker MV, here's the ones I need (if they exist)


1.Check if the player is in the main menu.


2.Check if the actor window in the main menu is being displayed.


3.Check if the player is using the Status command in the main menu.


4.Check which save file the player is using.


5.Check if a save file exists in a slot.


6.Get game variables from other save files.


7.Check if the name of an actor is equal to a certain string.


8.Check if dashing is disabled.


9.Check if the player's gold is equal to a certain value.


10.Check if followers are enabled.
 

Zalerinian

Jack of all Errors
Veteran
Joined
Dec 17, 2012
Messages
4,696
Reaction score
935
First Language
English
Primarily Uses
N/A
Well you can do 9/10 of these pretty easily in a script, but you won't really be able to check the scenes in an event, as events on run on the map or battle scenes. 
 

coolperez8

Veteran
Veteran
Joined
Mar 23, 2016
Messages
159
Reaction score
12
First Language
English
Primarily Uses
Well you can do 9/10 of these pretty easily in a script, but you won't really be able to check the scenes in an event, as events on run on the map or battle scenes. 
Got it.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,035
Messages
1,018,454
Members
137,821
Latest member
Capterson
Top