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Event-Based Character Generator
Want to make an RPG where the player character's details are entirely up to the player? For example, like in most Bioware RPGs, the Elder Scrolls series, etc. This simple system will let the player define their character's class, gender, appearance, and name!
How does it work?
Mostly through choice branches with one big event in a "character creation" map. Place this map at the start of your game (or wherever you want it to go, really), and it automatically prompts the player to select their character's class, then gender, then appearance, then name. Afterwards, it gives the player character the class-specific starting gear, then drops it in the actual game world (in the demo, it's just an item shop, but obviously you can make it whatever you want). Only five events are needed: one that does the actual character customization (which is in the upper-left corner!), and four to display the sample appearances.
What I Changed
Very little! I removed all characters but the first, and all classes but the first four(though, if you want, you can create a new "civilian" class to have the player character start in). I removed all starting equipment, and renamed the classes Fighter, Rogue, Mage, and Cleric. I also tweaked the classes slightly: the fighter gets a sword instead of an axe, the mage and cleric each have a wood staff, and the rogue dual-wields knives. Nothing you can't change to your heart's content, though obviously the primary creator event will need to be altered. The same goes for character appearances, and whether you want any further genders beyond the standard male/female paradigm (or replace genders with races, or whatever).
Bugs
Only bug I'm aware of right now is the rogue needs to manually equip the second knife. Otherwise everything seems to be working.
Anything Else
Let me know if you have any questions or problems! Enjoy!
Download the demo here.
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