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- Jul 1, 2016
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Let me explain first what I am trying to do; I am making a vehicle move in one direction across a road in a custom move route using a pixel-movement script, and change the direction of the vehicle when it reaches the point, I actually DID make it work using this script call in the move route:
HOWEVER because it is pixel movement, it moves forward one time and checks the script, repeating over and over so it moves like choppy/laggy because it stops to check the script.
Is there any way I can do this? Maybe there's a script call that doesn't stop the event? Really need this, thanks in advance!
set_direction(6) if @x == 11 && @y == 32
HOWEVER because it is pixel movement, it moves forward one time and checks the script, repeating over and over so it moves like choppy/laggy because it stops to check the script.
Is there any way I can do this? Maybe there's a script call that doesn't stop the event? Really need this, thanks in advance!
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