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How do i have an event check if the player interacted with it from behind? Without having to make four eventing pages, one for each direction it will be facing?

I want to make a system where the player can avoid on map battles by maybe knocking out the enemy troop and maybe getting experince or even items they wouldn't get by fighting them in some cases. This can be done by making four event pages and checking if the player is facing the same way the event is when they interact with it, but i want to do something simpler

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