Event days

MicahMonferno

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Alright so I'm making a game where there needs to be holidays, like on Animal Crossing, So I'm not sure how to do this, And any help would be appreciated!
 

Andar

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Basically you'll need a time system - that has been done both by events and by scripts in the past, you can find the scripts on the master script list.


And then you need to check the variables set for counting the days and trigger special events on certain numbers.
 

MicahMonferno

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Wow, I must really be a noob, I have no idea how I would do that with the variables..
 

Andar

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parallel processes with wait commands counting up the variables for timing, and using conditional branches to call the effects on specific numbers.


If you're new to RM eventing, then I suggest you follow the link to the starting point in my signature and take a month to work through those tutorials.


You have to know how to handle variables for anything more complex than a "go there" quest.
 

MicahMonferno

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I understood that a little better
 

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