Event directional sound handout.

Skurge

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Hello script makers! I have a few questions and a request to make- but first let me explain what I am after.


I have in my project cars that drive around on the map and I wanted them to produce a horn sound if the player or perhaps even certain events that are in the tile space in front facing the event. I will like to note that the vehicles have there move routes depicted by conditional handlers NOT there autonomous movement. There pages are full of detail determine there appearance/speed/route/appearing/delays etc. I'm curious to know how I can get events that already have commands passively produce a sound when confronted in there facing direction.


I can't figure out a conventional way for this through commands or common events and I was hoping that maybe a plugin could help determine
 

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