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Hello everyone!
I've been using RPGM XVA for a while so this is the first time I encounter such a problem.
I have an event which gets triggered when the player walks on a specific point in the map.
If I start a new game, the event works perfectly but if I continue a game, the event immediately jumps to the second event page which can only be activated when the Self Switch A is ON.
Priority: Below Character
Trigger: Player Touch
Please have a look at both events attached (Event1 and Event2).
Does anyone have any clues about why this happens?
So far I have tried deleting the event and making a new one but I have he same problem. I've also tried to change the location of the event but same result. Interestingly, other events which have the same trigger type work flawlessly.
Thanks!
I've been using RPGM XVA for a while so this is the first time I encounter such a problem.
I have an event which gets triggered when the player walks on a specific point in the map.
If I start a new game, the event works perfectly but if I continue a game, the event immediately jumps to the second event page which can only be activated when the Self Switch A is ON.
Priority: Below Character
Trigger: Player Touch
Please have a look at both events attached (Event1 and Event2).
Does anyone have any clues about why this happens?
So far I have tried deleting the event and making a new one but I have he same problem. I've also tried to change the location of the event but same result. Interestingly, other events which have the same trigger type work flawlessly.
Thanks!
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