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- Jan 28, 2016
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Event Fourway Passage v1.03
Description
Make any tile have the passability you want using events. It works like the tileset editor's Passage (4-dir) setting but for events instead of tiles. You can change the passage options on the fly with set move routes. This can be used to create dynamically changing passages.
GIL_Fourway.js
Playable Demo
Features
This script also patches Tyruswoo's TYR_FollowerControl.js if it is present so you can independently set the opacity, transparency, direction fix, blend, walk/step anime and move speed of your followers when applying set move routes. TYR_FollowerControl.js can be found below:
How to Use
Just add the script line:
this.four_way(X)
to the custom route or set move route of an event and replace X with the appropriate code from the list below. The code just tells the function which directions the tile can be accessed/exited from. This will override the tile passability.
Direction Codes
Terms of use and Credits
Free to use in any project.
Credit me as Gilgamar if you use this!
Thanks to Tyruswoo also.
Description
Make any tile have the passability you want using events. It works like the tileset editor's Passage (4-dir) setting but for events instead of tiles. You can change the passage options on the fly with set move routes. This can be used to create dynamically changing passages.
GIL_Fourway.js
Playable Demo
Features
- Change event 4-dir passage settings dynamically.
- Includes player shading! Just enable check cover in plugin parameters.
- Check cover will shade the player automatically when behind shadows and waterfalls.
This script also patches Tyruswoo's TYR_FollowerControl.js if it is present so you can independently set the opacity, transparency, direction fix, blend, walk/step anime and move speed of your followers when applying set move routes. TYR_FollowerControl.js can be found below:
How to Use
Just add the script line:
this.four_way(X)
to the custom route or set move route of an event and replace X with the appropriate code from the list below. The code just tells the function which directions the tile can be accessed/exited from. This will override the tile passability.
Direction Codes
Fourway Codes
U UP
R RIGHT
L LEFT
D DOWN
URLD Code
X 0000 0
D 0001 1
L 0010 2
LD 0011 3
R 0100 4
RD 0101 5
RL 0110 6
RLD 0111 7
U 1000 8
UD 1001 9
UL 1010 10
ULD 1011 11
UR 1100 12
URD 1101 13
URL 1110 14
URLD 1111 15
U UP
R RIGHT
L LEFT
D DOWN
URLD Code
X 0000 0
D 0001 1
L 0010 2
LD 0011 3
R 0100 4
RD 0101 5
RL 0110 6
RLD 0111 7
U 1000 8
UD 1001 9
UL 1010 10
ULD 1011 11
UR 1100 12
URD 1101 13
URL 1110 14
URLD 1111 15
Terms of use and Credits
Free to use in any project.
Credit me as Gilgamar if you use this!
Thanks to Tyruswoo also.
Last edited by a moderator:

