Event Graphic Follows Character

Guiguimu

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First of all, kind mods, if I am placing this is the wrong section forgive me.

Now, onto the problem... And I'm sorry if I don't explain it well.
Lately, when playtesting my game, some of the event graphics follow the character for a few tiles, even when the event is no longer on screen.
I tried to take a few screenshots to explain better what is happening, hopefully they can help somehow.
In this specific example (it happens in other areas as well), I just entered from that open door.

But when I start to move away from the event, a graphic double appear and starts to "follow" my character, but for all I can tell, it only moves in horizontally.



After the event is no longer on the screen, the graphic double remains for a few more tiles until it disappears.
I have been experiencing this for a while and even thought it was funny, since my game is about hauntings and such but it stopped being funny when it started to happen often. Tried to find a solution both online and by myself but wasn't very successful :/

I am using the following scripts (only listing the ones related to graphics, maps and the like):
- Khas Awesome Light Effects
- Yami Overlay Mapping
- Yanfly Engine Ace - Parallax Lock v1.00
- Galv's Character Effects
- Galv's Region Effects
- Map Screenshot

I tried to removing some of the scripts I added last and the ones I believed were causing this problem, Yami Overlay Mapping and Yanfly Parallax Lock but the problem remained.
Khas Awesome light effects is been with me since the start and never caused something like this to happen before.
I have the resolution set to the max.
Map Screenshot I doubt to be the cause, but decided to put it here anyway.

It doesn't happen with every event, it is not random(if it happens once, it happens always with the same event if I act the exact same way - it happens every time I enter through that door in the example ), and with or without commands inside the event.

I don't know if it's some sort of incompatibility between scripts, or if I am doing something I shouldn't. Or if my game is truly haunted.
Hope I explained enough... Any help is appreciated.
 

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Kes

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I think you need to do a process of elimination.
When the event starts to follow you (screenshot 1) you can actually see 2 instances of the event, one which is in the original location, and a second one slightly to the left which looks like it is the one which is moving.
So I asked myself how could an event be in 2 places at once. Answer - it can't. You must, therefore, have a second something, and it is that 'something' which is following.
Do you have any 'show picture' operating on that map? Because if you do, and the 'something' is somehow on that picture, then - unless you have the picture fixed - it will move with the player and so look like it is following. That would also explain why you can still see it and it is still moving, even when the original event is off screen.

To test this, go to the original event and give it a ridiculous other graphic - a cow, a tree, something that is absolutely unique on that map. Run the scene again. Is it the cow/whatever which is moving, or is it the red spots?
 

Guiguimu

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@Kes thank you so much for taking the time to read this and help!
Yes, exactly, it creates some sort of double that moves at the same time as me. But it only moves when I move and only horizontally, at least in all the maps where this happened I never noticed vertically.
No, no show picture on this map, neither on the others...
It was not only with this event, with other like cards and torches it created this weird bug as well, in other maps.
I did what you suggested, with a cow, and it followed me too:
No pink lines this time.
Like I said, I already removed some scripts to see if they were causing the problem, the parallax lock from Yanfly(last one I added) and Yami Overlay Mapping since they work with images and layers, I thought they were the problem. Khas script I have been using from start and never noticed something like this.
Glav Regions scripts is another that has been with me from the start and Character effects is only being utilized in this map for the mirror, but in other maps where this happened I had nothing that could relate to the script, really. Can it interfire anyway?
I don't know if it is some sort of incompatibility, and I couldn't find a similar problem online that could help me find a solution...
The worst part is that I allowed this to drag for so long that I can't tell when it started.
Again, thank you very much for taking the time to help me!


EDIT: Thanks to what you explained to me, I went ahead and removed the scripts, even the ones I believed to not be causing this and discovered the cause. I'm sure it is Galv's Character Effects, I removed the script, stopped the script calls and the cow stayed in the same place. Now, I just need to understand why it is happening, if it is incompatibility with another script and if I can fix it. I really need a script like this, a lot of important events require this script now...
Thank you again for the help!
 

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