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- Jun 28, 2016
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Hello all,
I am currently having trouble with an event in RMVX Ace. My intention for this event is to spawn an enemy as if he is coming out of another room to chase the player. While I have succeeded in spawning him and setting him to "Move toward player," it isn't long before he vanishes completely.
I will attempt to attach the file so you can see the event page for yourself, but I am new to forums and could very well mess that up
: . Please let me know if it does not show, and I will try and fix it. Here it is: View attachment Event Issue.xcf. On Event Page 2, all I have is the condition that the Self Switch A is turned On. I did this because the event was originally repeating itself without end, and I read somewhere that adding the Self Switch stopped that from happening.
So essentially I'd like for the enemy to spawn and chase the player throughout the map, but he vanishes a second after he spawns. Why is that?
If you need any more information from me, please ask away!
Thanks for your time and patience!
I am currently having trouble with an event in RMVX Ace. My intention for this event is to spawn an enemy as if he is coming out of another room to chase the player. While I have succeeded in spawning him and setting him to "Move toward player," it isn't long before he vanishes completely.
I will attempt to attach the file so you can see the event page for yourself, but I am new to forums and could very well mess that up
So essentially I'd like for the enemy to spawn and chase the player throughout the map, but he vanishes a second after he spawns. Why is that?
If you need any more information from me, please ask away!
Thanks for your time and patience!



