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- Jun 9, 2015
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Alright, so instead of converting my ACE I have been manually changing everything over. There was some issues that seemed to arise from the conversion program *I THINK*.
In ACE I had a magic ball trap on the map that moved back and forth where players had to try to get past it. In ACE it worked perfectly fine. If the player came in line with it, the ball would do damage, when the player moved past it then ball would continue on its normal path.
With MV when the ball hits my player it freezes the game.
EVENT: Walking, Event Touch, Same as Character, Speed and Freq MAX, Route Custom, Repeat Action. Event Script dmg all 1.
EDIT: Alright while typing this post I decided to change FREQ. Max frequency causes the game to freeze when a player blocks the movement.
In ACE I had a magic ball trap on the map that moved back and forth where players had to try to get past it. In ACE it worked perfectly fine. If the player came in line with it, the ball would do damage, when the player moved past it then ball would continue on its normal path.
With MV when the ball hits my player it freezes the game.
EVENT: Walking, Event Touch, Same as Character, Speed and Freq MAX, Route Custom, Repeat Action. Event Script dmg all 1.
EDIT: Alright while typing this post I decided to change FREQ. Max frequency causes the game to freeze when a player blocks the movement.
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