- Joined
- Nov 16, 2015
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Hi, I'm trying to have an event move, and then run a script based on its new position, which can tell it to move again... and so on...
I'm having problems though because I don't know how to tell an event to run a script after it has moved. Instead it tends queues up the movement, and then runs the script over and over again, locking up the game.
I've been digging through the rpg_objects code for hours, but I think I'm just missing something simple.
Any help would be desperately appreciated!
I'm having problems though because I don't know how to tell an event to run a script after it has moved. Instead it tends queues up the movement, and then runs the script over and over again, locking up the game.
I've been digging through the rpg_objects code for hours, but I think I'm just missing something simple.
Any help would be desperately appreciated!

