Hi everyone,
I am currently working on a game that has a day/night cycle and I have NPC's that walk around the town on a set path that needs to follow along with the time of day. But I have an issue that when the player walks too far away from the NPC's or leaves the map, the NPC's movement pauses till the player is back on the map or near them. An example of one of my problems with this is that I want all NPC's to walk home and go inside at a certain time (And if the player is off the map till late, the NPC's will be going home too late.)
I am wondering if there is a way to make the NPC's always moving (even if the player is far away/off the map).
Thanks in advance for any help.
I am currently working on a game that has a day/night cycle and I have NPC's that walk around the town on a set path that needs to follow along with the time of day. But I have an issue that when the player walks too far away from the NPC's or leaves the map, the NPC's movement pauses till the player is back on the map or near them. An example of one of my problems with this is that I want all NPC's to walk home and go inside at a certain time (And if the player is off the map till late, the NPC's will be going home too late.)
I am wondering if there is a way to make the NPC's always moving (even if the player is far away/off the map).
Thanks in advance for any help.
