I'm having an issue with placing an event in the correct spot.
I made a sprite, 32x32 in size, and the tileset the sprite's on is 384x256 in size but when I place the sprite into an event it shifts the image upward roughly 6 pixels.
The sprite is also in a perfect 32x32 box in comparison to the other sprites on the tileset.
Below I have uploaded three images, the tileset I'm using as well as the even in and out of the game, hopefully that will help some.
I feel as if I'm just missing something obvious but I really am not sure, any help would be greatly appreciated.