RPG Maker Forums

Hey guys,

I have a problem where I have a complicated event with many internal switches.
It all works great, but I want the event to cover two tiles to properly cover the interactive graphic.

Now I can't just copy the event to the second tile as they will run independently of eachother.

The only option I can think of is to use another event that changes the event location when you move infront of the other space.
I haven't tried this, but I think it will work, but it seems very 'hacky' and a dodgy way to do it.

Does anyone have any other suggestions?

I'd like to be able to create a second event that simply links to or calls the first event? Is this possible?

Thanks heaps. :)

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