- Joined
- Sep 27, 2018
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- RMVXA
Hello,
I am looking for a way of causing an NPC event to stop moving on activation and talk to you, but not turn.
As it has a custom move route, using set move route on it will cause it to reset and mess up the current position (usually it just gets stuck on a wall). It normally turns in it's custom route so direction fix would not work.
I have this amazing script by Shaz (https://forums.rpgmakerweb.com/index.php?threads/disable-npc-lock.17721/) however it causes the events to continue moving, while I'm looking for them to stop, but still not turn.
If anyone knows of a script or some way to achieve this without one, I would be greatly appreciative.
Thank you very much.
I am looking for a way of causing an NPC event to stop moving on activation and talk to you, but not turn.
As it has a custom move route, using set move route on it will cause it to reset and mess up the current position (usually it just gets stuck on a wall). It normally turns in it's custom route so direction fix would not work.
I have this amazing script by Shaz (https://forums.rpgmakerweb.com/index.php?threads/disable-npc-lock.17721/) however it causes the events to continue moving, while I'm looking for them to stop, but still not turn.
If anyone knows of a script or some way to achieve this without one, I would be greatly appreciative.
Thank you very much.

