Not really an event system. Just a question of how to use a timer in a common event.
Oh! does the title meant a system built by eventing?
Sorry did not figured that out!
Misunderstood.
Thought it is advanced questions on the "event system" (as a VX Ace feature).
Yes I am an idiot!
Sorry about that.
@Dreadshadow
What will happen to the built-in timer if somehow you can save game and shutdown while the timer is running?
@Murd this is a thread on Systems built by events.
I misunderstood that and posted a question that doesn't belong here.
So it is my mistake.
I will reply to your question but let's not keep on this conversation here
because it is off topic!
If you enter a menu the timer will pauses. It stops running, you know that right?
You select Save so you are in a menu right?
Save succeeds.
Then for some reason you close the game from the top X window control or kill the process or whatever.
The game has saved the CURRENT time left on the timer.
If countdown is 5 minutes and you save at 2:30 left
Then on load you will have 2 and an half minutes left.