I'm looking into a simple way to make events that occupy more than the standard 48x48pixels tile, like a big monster for example or a big house. I would like to be able to engage the monster when I touch on his outside not a single tile. Same for buildings, I would like to be able to set the transparency when I go behind a building. I would like this to work with parallax mapping, if this has any influence. I know there is EST - EVENT SIZE AND TRIGGER but is saying: "This script can give Size to event. Event size is not passable by player." I would like to walk over the event in case is a building. Also I know there is the Region Events plugin that I think could help (but not sure), however it seems to ask for a region number and not happy with this because I could have two overlapping big events? I'm open to any idea... Thanks!