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- Dec 30, 2015
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Greatings fellow RPG maker gamers, I hope I'm posting in the right section for this.
I am looking for a way to create a system were one event can be activated by another coming in contact with it I.E.
Aevent walks onto trapdoor event and opens a trap door under it.
or
Aevent runs into Bevent and acivates an animation.
to put it as simply as possible I'm looking to be able to create an event that reacts to contact with other nonplayer events.
Your input or advice would be greatly appreciated.
Thank You.
I am looking for a way to create a system were one event can be activated by another coming in contact with it I.E.
Aevent walks onto trapdoor event and opens a trap door under it.
or
Aevent runs into Bevent and acivates an animation.
to put it as simply as possible I'm looking to be able to create an event that reacts to contact with other nonplayer events.
Your input or advice would be greatly appreciated.
Thank You.
