So uhh, I did some searching but perhaps not enough. I'm looking for a script that will make events with other objects behind it become slightly transparent; For example, there is a wagon event (and let's assume this event has a charset that is quite large, maybe even 128*128. A very important quest-giving event (32*64) is set to walk randomly around the map, and ends up walking behind the enormous wagon event. Normally, this quest giving event would be absolutely invisible until it decides to walk away from the wagon. Attempting to talk to this NPC would normally be a hassle, and players would probably have to probe around to finally get a hold of them. What I would like this script to do is simply make the wagon event around 50% transparent when the other event is behind it (possibly when the player is behind it as well). I suppose I could do this using a player touch event for the player, but this doesn't work for event instances and it doesn't work between events.
I hope I was clear enough about what I'm trying to accomplish. If there's any way I can help you guys help me, I would love to know. Thank you so much in advance.