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- Aug 8, 2016
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I've reached a tricky part in my game design and I'm not sure exactly how to proceed. To set the scene, the party is exploring a forest community filled with tree houses and the like, the ancestral home of a group of mythical creatures. What I want to happen is, after inspecting three tree stumps in the forest and finding a "mysterious glowing stone" in each tree stump, the party is transported to the place where the mythical creatures went. Does anyone know a process that would allow me to trigger an event when an item total reached a particular level? Any help would be appreciated.


