- Joined
- Aug 15, 2015
- Messages
- 31
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Thank you for reading this.
First I must say that I cannot use a ABS script because Khas' Arc Engine (a platformer script) overwrites too much movement. Khas said so themself (Trust me I wish it weren't true.)
I wanted to try something for an ABS that will make it look more fluid, but I'm not quite sure how to go about it.
[IMG]http://s29.postimg.org/4lyy9y1oz/help1.png[/IMG]
When the player hits a button, the character graphic (in blue) will change and an image (in pink) will appear next to it. If the pink area hits an enemy, the enemy dissapears. If an enemy hits the blue area, health is deducted.
Changing the character graphic and assigning a hotkey isn't a problem. It's having the image appear and how the health would work. I already have a common event running well for health, but I don't know how the enemy would take away the health by touching the character.
For referencce, here is the original character graphic and the common event for health (the health is a variable):
[IMG]http://s1.postimg.org/lbwr4utvv/help.png[/IMG]
[IMG]http://s29.postimg.org/9opgw7pqv/help2.png[/IMG]
Would it involve animation for the pink area and something for player x and y for everything else? Thank you for your help.
First I must say that I cannot use a ABS script because Khas' Arc Engine (a platformer script) overwrites too much movement. Khas said so themself (Trust me I wish it weren't true.)
I wanted to try something for an ABS that will make it look more fluid, but I'm not quite sure how to go about it.
[IMG]http://s29.postimg.org/4lyy9y1oz/help1.png[/IMG]
When the player hits a button, the character graphic (in blue) will change and an image (in pink) will appear next to it. If the pink area hits an enemy, the enemy dissapears. If an enemy hits the blue area, health is deducted.
Changing the character graphic and assigning a hotkey isn't a problem. It's having the image appear and how the health would work. I already have a common event running well for health, but I don't know how the enemy would take away the health by touching the character.
For referencce, here is the original character graphic and the common event for health (the health is a variable):
[IMG]http://s1.postimg.org/lbwr4utvv/help.png[/IMG]
[IMG]http://s29.postimg.org/9opgw7pqv/help2.png[/IMG]
Would it involve animation for the pink area and something for player x and y for everything else? Thank you for your help.