Status
Not open for further replies.

ArcKaarisun

Villager
Member
Joined
Jun 5, 2019
Messages
14
Reaction score
3
First Language
English
Primarily Uses
RMMV
I have two NPCs interacting. NPC 1 is controlling the movement routes, change image, dialog etc... of NPC 2.
My issue is, I am having NPC 1 rush toward and hit NPC 2, NPC 2 then disappears after finishing the movement route.

I need NPC 2 to NOT disappear. I need him to stay visible at the end of his movement route laying on the floor in the corner.

Any help would be much appreciated!
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,720
Reaction score
15,304
First Language
English
Primarily Uses
RMMV
That image is impossible to see.

To take a good screenshot, simply use Alt + PrintScreen, then paste the image into MS Paint or a similar program and save it in a jpg or png format.

RPG Maker does some funny stuff when changing images on events. You can't select the specific cell - only the group of 12, which it assumes is a character and has 12 sprites representing the different directions and animations. If the sprite you use is NOT like this and has maybe a single 'damage' sprite for your character, or just one row like the generator creates, then you need those images to be on the correct row for the character's direction. In this case, as your NPC is facing right and stepping backwards, those would need to be on the second row of the spritesheet.
 

ArcKaarisun

Villager
Member
Joined
Jun 5, 2019
Messages
14
Reaction score
3
First Language
English
Primarily Uses
RMMV
That image is impossible to see.

To take a good screenshot, simply use Alt + PrintScreen, then paste the image into MS Paint or a similar program and save it in a jpg or png format.

RPG Maker does some funny stuff when changing images on events. You can't select the specific cell - only the group of 12, which it assumes is a character and has 12 sprites representing the different directions and animations. If the sprite you use is NOT like this and has maybe a single 'damage' sprite for your character, or just one row like the generator creates, then you need those images to be on the correct row for the character's direction. In this case, as your NPC is facing right and stepping backwards, those would need to be on the second row of the spritesheet.
Thank you very much Shaz. You are absolutely right. That was indeed my issue. Again, I thank you for your speedy response! SOLVED!
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,720
Reaction score
15,304
First Language
English
Primarily Uses
RMMV

This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
Status
Not open for further replies.

Latest Threads

Latest Posts

Latest Profile Posts

About the Deer, I had to cut some piece of video due the *swearing* Youtube copyrights issues...
A caveman pokes his head in...
I was listening to songs by Chuck E Cheese's voice actor (Jaret Reddick from Bowling for Soup) when the meds I was taking for my stomach virus apparently stopped working. I can't take my next dose until morning, but it's no use anyway. I'm officially sick again. Of course, I'll definitely take the next dose either way, but it's useless now.
New profile picture! This time, it's representative of my current project.
I suddenly feel like making a game for little kids: a pointless sandbox of cute animals, silly collectibles, and random mini games.

Forum statistics

Threads
116,002
Messages
1,094,807
Members
151,306
Latest member
rpgLord69
Top