- Joined
- Jan 9, 2018
- Messages
- 138
- Reaction score
- 11
- First Language
- English
- Primarily Uses
- RMMV
Hi all,
I'm attempting to create a skill that upgrades a stat and expends items when used, then increases the required item that is used permanently.
I thought I had this solved, but unfortunately the common event I'm calling does not seem to increase the actor's stat at all. I suspect the problem is with the variables because I have very little experience using them. I am using Yanfly plugins to achieve an item cost on the skill. Any help is appreciated, thank you all in advance.
I'm attempting to create a skill that upgrades a stat and expends items when used, then increases the required item that is used permanently.
I thought I had this solved, but unfortunately the common event I'm calling does not seem to increase the actor's stat at all. I suspect the problem is with the variables because I have very little experience using them. I am using Yanfly plugins to achieve an item cost on the skill. Any help is appreciated, thank you all in advance.
Attachments
-
255.5 KB Views: 2
-
256.9 KB Views: 2
-
320.2 KB Views: 2
-
289.4 KB Views: 3
-
252.4 KB Views: 2
-
275.4 KB Views: 2
