- Joined
- Jul 10, 2017
- Messages
- 63
- Reaction score
- 29
- First Language
- Cantonese
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- RMMV
I will bless you and your loved ones if you solved this problem of mine!!
Here is my situation:
There is a rabbit and a bunch of poisonous grass.
They are all hostile to the player, the rabbit chases the player while the grass are tiles. They both must be set to "event touch" because the player loses HP when she touches these events.
However, I want the rabbit to be able to walk on the grass without interacting with it. The only way I know is to turn on "through" with one of the events, but that's not possible because than the events will not trigger by "event touch".
I have thought if an idea where I set the rabbit's priority into "Above" and the grass into "Below", and hope they can both share their space, but apparently it doesn't work!!! They still won't let each other through...
So I wonder if there is a plugin out there which enables events to pass through other events if set to different priority.
(I searched but no luck)
Or does this situation has another solution that I didn't know~
Here is my situation:
There is a rabbit and a bunch of poisonous grass.
They are all hostile to the player, the rabbit chases the player while the grass are tiles. They both must be set to "event touch" because the player loses HP when she touches these events.
However, I want the rabbit to be able to walk on the grass without interacting with it. The only way I know is to turn on "through" with one of the events, but that's not possible because than the events will not trigger by "event touch".
I have thought if an idea where I set the rabbit's priority into "Above" and the grass into "Below", and hope they can both share their space, but apparently it doesn't work!!! They still won't let each other through...
So I wonder if there is a plugin out there which enables events to pass through other events if set to different priority.
(I searched but no luck)
Or does this situation has another solution that I didn't know~
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