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- Jul 14, 2014
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- RMMZ
Hello everyone,
I got a kinda weird problem. When the player passes an Event Touch event it's not activated, but when I move the same event for example one block up it works correctly. This is in a nutshell the problem:
(It are ALL the exact same events)
Here is what I'm trying to do. I want to make a special level where to player flies above a lava sea dodging obstacles. I do use this self-improvised parallel process to make it work.
When the player hits an obstacle the "botsing" switch goes on and the player moves a step back and the switch turns off again. (And some x position variable this to prevent the player to move into the walls at the side of the screen)
So the problem is that at some y locations of the map an event touch event isn't activated when touched. And my question is; why is this and how do I fix it? Thanks!
I got a kinda weird problem. When the player passes an Event Touch event it's not activated, but when I move the same event for example one block up it works correctly. This is in a nutshell the problem:
(It are ALL the exact same events)
Here is what I'm trying to do. I want to make a special level where to player flies above a lava sea dodging obstacles. I do use this self-improvised parallel process to make it work.
When the player hits an obstacle the "botsing" switch goes on and the player moves a step back and the switch turns off again. (And some x position variable this to prevent the player to move into the walls at the side of the screen)
So the problem is that at some y locations of the map an event touch event isn't activated when touched. And my question is; why is this and how do I fix it? Thanks!
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