- Joined
- Dec 25, 2016
- Messages
- 23
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- Russian
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- RMMV
Hi everyone! I'be encountered one problem: I'm creating a level where you must dodge moving events and some of them should move the same/similar/crossing routes, however the events, when they move into each other, are stopped moving...
there are screenshots srom the editor and the game:
The red and blue events on the first screenshot are supposed to move up and down. I've set their priority as below player and above player respectively but they're stop moving when they collide as shown on the second screenshot... And when I check the Through box, they're moving as I need them to move but "player touch" activation is not working...
Is there a way to make them work as intended or I should scrap the idea and use the other ways to create an obstacles?
there are screenshots srom the editor and the game:
The red and blue events on the first screenshot are supposed to move up and down. I've set their priority as below player and above player respectively but they're stop moving when they collide as shown on the second screenshot... And when I check the Through box, they're moving as I need them to move but "player touch" activation is not working...
Is there a way to make them work as intended or I should scrap the idea and use the other ways to create an obstacles?