Events controlled events problem

TunderBela

Warper
Member
Joined
Dec 21, 2012
Messages
1
Reaction score
0
First Language
Hungarian
Primarily Uses
Hi,
I would like to use a common event for 3 buttons to control 2 monsters (using common event as well). But when the player presses the button only the first (the one with lower ID) starts to move.
Here is a video about my problem.

Thanks
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,712
First Language
English
Primarily Uses
RMVXA
'Technical Support' is for when you have problems getting the engine to work. "How do I...?" questions belong in the Support forum for the engine you are using.

[move]RPGMaker MV[/move]
 

SwiftSign

Veteran
Veteran
Joined
Aug 5, 2015
Messages
184
Reaction score
45
First Language
English
Primarily Uses
RMMV
Two events are calling the event at the same time, so its only registering the 'first' one?... That would be my guess.

Although I'm not sure why you're using parallel processes and common events for something this simple? Is there a reason you're not just having the button event move the monsters itself?
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,864
Messages
1,017,056
Members
137,573
Latest member
nikisknight
Top