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- Jul 12, 2015
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Hi, I was wondering if there could be a plugin made allowing events to activate with other events interact with them much like the player.
For example: A human NPC is walking through his house, his path makes contact with a door event. By touching or colliding with the event triggers the door to do an animation opening and then afterwards making itself passable as the event goes through.
Why I would like this is because games would run smoother and be easier to make than having to time events when there could be other inferences .
For example: A human NPC is walking through his house, his path makes contact with a door event. By touching or colliding with the event triggers the door to do an animation opening and then afterwards making itself passable as the event goes through.
Why I would like this is because games would run smoother and be easier to make than having to time events when there could be other inferences .
