AssumedPseudonym

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Events of Kyvvistliyae

SYNOPSIS
  • Short gameplay, ten minutes or less.
  • Four maps total, with no overworld.
  • Lots of environment interaction — poke at everything!
  • One miniquest, several micropuzzles, and one fight.
  • One weapon and one skill to be found for each character.

IMAGES/SCREENSHOTS
  • First impressions.
FirstImpressions.png
  • …Promising…?
Promising.png
  • Fight!
Fight.png

DOWNLOAD LINK

SECTION C: STORYLINE/PLOT
  • Three unlikely adventurers visit an abandoned town, only to discover it’s not quite as abandoned as they thought…
  • This game was made about two months ago as an exercise in learning some of the basics of RPG Maker MV, mainly the mapping system and rudimentary events — switches, movement routes, map transfers, having actors learn skills, acquiring/equipping items, conditional branches… you know, the basics.
  • I wasn’t going to post this beyond just a status update, but Shaz suggested I should post it here, so… <.< >.> <.<;

SECTION D: SETTING AND/OR WORLD DEVELOPMENT
  • The city of Kyvvistliyae will be featured in my main project, currently approximately two months underway. The events and characters depicted here won’t be canonical in it, but some of the lore found in EoK will be. The city’s history will be more fleshed out in that game (which does not have its own thread yet, but should Soon™).
 

Walldeaf

The Event-Master
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Looks interesting
 

thenerdmansion

Graphic Design/Complex Eventer
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It was a good game. I recommend you work on your own title screen to separate your self from other rpg maker games :)
 

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I typically ask this on my normal social media channels, but figured there may be good replies here. Anyone got any good horror movie recommendations? I've seen a lot, but I always love getting suggestions! Bonus points if you know which service it is streaming on (in the US) - bring on the spOoooOky!
 After a few distractions (and my annual rough second week of October), I’m getting back on track with my OMGC project.
 Am I overcomplicating it? Yes. Am I going to tone it down? Almost certainly not.
 At least the dialogue stuff is almost done. I need to do the map itself, and then all that’s left is combat.
 Getting there!
Creating 3D CGs for Cutscenes. :kaosalute:

I keep wanting to post every song I make for the game and have to hold back on that because at this rate, I'll have spoiled all the really good stuff lol..
DerniBorges wrote on TSR's profile.
Is there any way this plugin works with the big character, and the QSprite plugin? Using RTP chars, everything works fine, but the big ones, with QSprite, it's like that in the image, it doesn't reflect right. And there is, in the settings, an option to fix it. Thanks.
bug2.png

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