@TenTranVNI used the battle system on the map
Why open the menu then? What was the event doing? What's the puzzle got to do with it? We need more information. Can you supply screenshots or a short reference video to help us see the problem? Hoping to help you get the answer.When opening the menu, the event will stop and it is not really good for puzzle games.
hmm ... the game being stopped when opening the menu will make my project not perfect, because I'm doing an Online MMO project@TenTranVN
Why open the menu then? What was the event doing? What's the puzzle got to do with it? We need more information. Can you supply screenshots or a short reference video to help us see the problem? Hoping to help you get the answer.
Sincerely,
It doesn't affect the game either, but if possible, I still want everything around to work when the player is opening the menu.@TenTranVN
Why open the menu then? What was the event doing? What's the puzzle got to do with it? We need more information. Can you supply screenshots or a short reference video to help us see the problem? Hoping to help you get the answer.
Sincerely,
I use the default menu of MVThis is possible, but requires putting the menu system under SceneMap instead of being it's own menu.
Are you using a special menu system? Or the basic?
Then you can reuse most of the base code for the most part, at least.I use the default menu of MV
where is the movement processing handled?because I'm doing an Online MMO project
TenTranVN, please avoid double posting, as it is against the forum rules. You can use the "Edit" function on your posts to add additional information you've forgotten or respond to multiple people. You can review our forum rules here. Thank you.
First of all I apologize for my bad English, I rely on google translate: ((where is the movement processing handled?
For a real MMO that needs to be on the server - if you handle it on the local computer it can't be a real MMO but only a fake one since other players would move differently.
So if it is a real MMO the opening of the menu can't stop movement processing and this is only about the display.
If it is a fake MMO then the movement would be processed locally and stop, but this variant still has workarounds.
If you want help, you need to give us full information - not limited to one or two sentences that rise more questions.
Because we can't read your mind to see what your project is about. If there is a language barrier then simply tell us that and try, but short one-line answers when we ask for details are not good.