Ah, The list is: What I did between version 0.41 and version 0.5 1. That is weird, she is supposed to be in the sea creature somewhere. I did manage to play through the game with her in the party. 2. Good call, I shall do some more work with the balancing issues there. 3. There's no simple way to display both costs other than to write it in the description text of the spells. 4. I am not terrible inventive when it comes to making weapon items. 5. I think the idea between meatshield was forgotten. I think it was to be replaced by "tag" which causes one unit to aggro on Gustos turn. AKA he makes the enemy focus on a single target. 6. Ooh, I must have missed that one. 7. That is actually intentional. I think it was supposed to be reflected in the dialogue. 8. After defeating Rah'med, there should be an armored dwarf in the monster tent camp that can upgrade your castle. 9. It doesn't work because it's not the real thing. 10. I had an idea that there would be some more benefits to the whole destroying of towns in that you would gain loot form the pillaging. Your feedback has been absolutely valuable. If there are any other things you can think of, please do mention them.