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bg400

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Is there a way to make an item that can boost your experience from battles? Just a simple thing.
 

Mystic_Enigma

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The Experience Sp-Parameter set to an amount above 100% will increase the amount of experience you gain if you are wearing equipment that has it.
You can make a skill or item that applies a State which includes an experience increase.
 

Xelion

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The Experience Sp-Parameter set to an amount above 100% will increase the amount of experience you gain if you are wearing equipment that has it.
You can make a skill or item that applies a State which includes an experience increase.
Yeah but in RPG Maker 2000/2003 you can't do that, sadly.

From what I remember there's no way to directly alter exp gain there.
 

Cherry

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Most games that want a bit more control over EXP, money or item rewards will simply not use the default but instead use a custom system which applies those gains on the map after the battle ended, with a custom message to the player of some sort.

You'd do that by adding a battle event to every monster group with a trigger when the battle starts (0x+0 terms elapsed) which sets up some variables in such a way that you can afterwards know from a parallel process common event which battle took place (which party and/or which monsters) so you can apply the rewards accordingly, with whatever logic you like.
 

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