Expand & Collapse Events

Discussion in 'RPG Maker MV Improvement Boards' started by Creative Ed, Aug 2, 2018.

?

Would you like to see this feature in the editor?

  1. Yes

    95.7%
  2. No

    4.3%
  3. Yes but not important

    0 vote(s)
    0.0%
  1. Creative Ed

    Creative Ed Veteran Veteran

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    NOTE: Can't seem to be able to edit the title, I meant "Expand & Collapse".

    Hey, I'd like to suggest a feature I've been craving for a long time. As someone who does very extensive events, event editors become cluttered and confused pretty fast, even with the comment tool things get really disorganized and if you've got very extensive events you have to scroll down a lot to get to the command you wish to change (it's also hard to distinguish what is it that you want to change if you use a lot of similar commands.) like this:
    [​IMG]
    (This goes on for a while)

    I've used RPG Maker for a lot of years and in my opinion this would be a most welcomed addition.
    After this extensive introduction, here's the formal request.

    Description of the Feature:

    • Add the option to collapse and expand event blocks that contain commands inside of them, like Conditional Branches, Choices, Loops, Battle Processing, etc. In addition to that, add an event command that creates a Group that can be expanded and collapsed as well, so that the developer can better organize their code. The user can also name this Group so they can better identify its content whe it's collapsed. The state of the collapsed and expanded events is saved how it was left.
      There should also be a feature to open all and close all sub-events by Alt-clicking their parent event, in case the developper has many collapsed sub-events and wishes to open them all at the same time.
      This is a very common feature other engines and IDEs have and it would be a very helpful addition to RPG Maker.

    Mockups:
    Expanded Events:
    [​IMG]
    Collapsed Events:
    [​IMG]

    Why is this feature good?
    This feature is great because of the following:

    • For better organization and workflow improvement.

    Possible issues with this feature?
    Issues that might arise from this feature:

    • Can't think of anything.
     

    Attached Files:

    Last edited: Sep 16, 2018 at 2:40 AM
    #1
  2. Blue001

    Blue001 Veteran Veteran

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    I like this. This is how most event systems work, like StarCraft2's eventing system. Heck, I think SC1 did it too and that is from the 90s.

    This would eventing soooo much easier and streamlined.

    I could see it possible being a big re-write on how the code is displayed though...
    Either way, Big ol +1 from me.
     
    #2
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  3. Creative Ed

    Creative Ed Veteran Veteran

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    @Blue001 Thanks so much for your comment! Especially for those of us who do a lot of eventing, having a cleaner event sheet would help greatly.
     
    #3
  4. Eraine

    Eraine Veteran Veteran

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    Oh, yes PLEASE! I've been wanting the same thing for a long time!!
     
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  5. Jesus_Bunyard123

    Jesus_Bunyard123 Warper Member

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    Yes please do this as soon as possible.
     
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  6. Creative Ed

    Creative Ed Veteran Veteran

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    Thanks for responding and letting your opinion be known! Let's hope this feature gets picked up :)
     
    #6
  7. TakeHomeTheCup

    TakeHomeTheCup Veteran Veteran

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    If this does get added, I hope it'll save the state of what is collapsed/expanded when we close the event editor.
     
    #7
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  8. Creative Ed

    Creative Ed Veteran Veteran

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    Yes that would be an important feature. I'll add it in the description just in case.
     
    #8
  9. megumi014

    megumi014 Veteran Veteran

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    I'd LOVE to have this feature. Imagine Common Events that store cutscenes or conversations, or variable checks... I can't see anything but positive traits in it.
     
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  10. Parallax Panda

    Parallax Panda Veteran Veteran

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    Yes, yes and yes. A brilliant feature suggestion that should’ve been in MV from the start.

    Make it happen! :kaojoy:
     
    #10
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  11. Idiot

    Idiot save early, save often, save versions Member

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    Oh, yes! Please! This would make things so much cleaner and easier to work with!
     
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