- Joined
- Dec 29, 2017
- Messages
- 11
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- First Language
- german
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Hello I'm new here and hope, that my request is in the correct section of the board.
Sry for my "bad" english, I'm from germany.
Now my question:
Exist an option in RPG Maker VX Ace to see expand debuggingoptions?
I want to test my script, but the console is not enough for me.
I already know the option to see the current state of switches and other by using F9, but I get an exception. If an exception occur, the F9-Option isn't avail anymore.
My exception is:
syntacerror.txt and errors.txt dont show enough informations to find my problem.
Console is a waste of time, only useless scrap. Because it only show me a change at starting a conversation with an NPC, changing location, etc.
I know really good debuuging-options from EXAM or Eclipse. I can set breakpoints and show me every variable with every value step by step.
I want to see informations like:
Exist there an option or plugin to help me?
Greetings
MC_Kay
Sry for my "bad" english, I'm from germany.
Now my question:
Exist an option in RPG Maker VX Ace to see expand debuggingoptions?
I want to test my script, but the console is not enough for me.
I already know the option to see the current state of switches and other by using F9, but I get an exception. If an exception occur, the F9-Option isn't avail anymore.
My exception is:
Code:
(eval):3: syntax error, unexpected tGVAR, expecting ']'
$game_element[1339] = 0
^ (is placed under the "[")
Console is a waste of time, only useless scrap. Because it only show me a change at starting a conversation with an NPC, changing location, etc.
I know really good debuuging-options from EXAM or Eclipse. I can set breakpoints and show me every variable with every value step by step.
I want to see informations like:
- actually value of "every" variable
- NPC_01 rotates by 90° clockwise
- NPC_01 make a step to the left
- etc.
Exist there an option or plugin to help me?
Greetings
MC_Kay

