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I noticed that after cleaning my project these bugs can happen when you test a audio with the sound editor
for the first bug it's could happen because you didn't clean the double sound file MV put in when you create a new project...
it's not so dramatic but can slow down a little the system because he have to decide in prior which file to play...it's should at least reduce the horrible delay we have to wait when we playtest. sound. so clean your folder will help on speed up the process
Also cleaning the New data folder of the extention your might not use is also a good idea for speed up your new game creation.
for the second bugs it's sadly not really fixable and it's a case per case situation...
It's actually a bug where it's not read certain sound format but will read other.
It's do like when you have a corrupted file and will not play at all. For some reason those files will make your sound test crash.
how to notice it's will crash? : it's easy to see it's first will not play and your test audio editor will do a weird "glitch" and after you will have to restart your MV editor.
For the moment they don't have fix for this it's better to erase the file for the moment they will play in game but the problem rest they will have a extreme delay showing the system have difficulty to read this file...
It's could be a System bug, or the fault of the file who can't read the "formula" of the song...I am not super good in music side but in simple the system seem to miss some interpreter who can't read some part of the song....or either the song is bad converted and provoke horrible delay
Anyways I hope those temporary advice could help you on the sound editor issue!
- Horrible delay with sound editor
- crash of sound test {forcing to restart}
for the first bug it's could happen because you didn't clean the double sound file MV put in when you create a new project...
it's not so dramatic but can slow down a little the system because he have to decide in prior which file to play...it's should at least reduce the horrible delay we have to wait when we playtest. sound. so clean your folder will help on speed up the process
Also cleaning the New data folder of the extention your might not use is also a good idea for speed up your new game creation.
for the second bugs it's sadly not really fixable and it's a case per case situation...
It's actually a bug where it's not read certain sound format but will read other.
It's do like when you have a corrupted file and will not play at all. For some reason those files will make your sound test crash.
how to notice it's will crash? : it's easy to see it's first will not play and your test audio editor will do a weird "glitch" and after you will have to restart your MV editor.
For the moment they don't have fix for this it's better to erase the file for the moment they will play in game but the problem rest they will have a extreme delay showing the system have difficulty to read this file...
It's could be a System bug, or the fault of the file who can't read the "formula" of the song...I am not super good in music side but in simple the system seem to miss some interpreter who can't read some part of the song....or either the song is bad converted and provoke horrible delay
Anyways I hope those temporary advice could help you on the sound editor issue!