- Joined
- May 23, 2015
- Messages
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- First Language
- Spanish
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Hi, my question is if you can do the following with Yanfly's Extra Enemy Drops
It is posible to set the item drops acording to the player’s lvl?
Example: if player is lvl 20 < you get item X
But if player is lvl 21 > you get item Y
Also, It is possible to set a "loot table"? Lets say that an enemy can drop a certain amount of items. What I'm trying to do is that the maximun you can get is one of each.
Example: if an enemy loot table have 10 items, which includes several armors and weapons, you can get only 1 armor and 1 weapon, so the probabilities doesn't calculate for each item.
It is posible to set the item drops acording to the player’s lvl?
Example: if player is lvl 20 < you get item X
But if player is lvl 21 > you get item Y
Also, It is possible to set a "loot table"? Lets say that an enemy can drop a certain amount of items. What I'm trying to do is that the maximun you can get is one of each.
Example: if an enemy loot table have 10 items, which includes several armors and weapons, you can get only 1 armor and 1 weapon, so the probabilities doesn't calculate for each item.


