Extra Equipment Slots?

Zavern

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Hello. I would like some help adding extra equipment slots. I've looked at 2 scripts to do this, and I am extremely lost. I can do small scripts and see what is wrong there and change it up, but the size of those just makes my head explode.

http://cobbtocs.co.uk/wp/?p=108

http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/ace-equip-engine/

The main problem that I have is finding out where I add the slots, and I often have errors that go

Script "line15: NameError occured.

uninitalized constant Object::Game_Battler

This is what line 15 is.

class Game_Actor < Game_Battler

For those who are kind enough to help me, a heads up, I will ask plenty of questions if i'm not sure, so I am sorry ahead of time.
 

Shaz

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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
 

Zoltor

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For Yanfly's script, you actually need to add alittle to his script, if you want to make a custom armor type, into its own slot, It's not hard to do, but yea you need to actually add to the script.

However if you just want to add slots the engine already supports or Yanfly has in his default script, in the note tags in the actor page of the database, type

<equip slots>

Weapon

bodygear

headgear

Cloak

Neckace

ect you get the idea

</equip slots>
 
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Engr. Adiktuzmiko

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I never had those errors and all this time I've been fiddling with projects that uses Yanfly's equip engine... maybe you did something wrong during import or you actually used some script that is not for that engine?
 
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Zavern

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For Yanfly's script, you actually need to add alittle to his script, if you want to make a custom armor type, into its own slot, It's not hard to do, but yea you need to actually add to the script.

However if you just want to add slots the engine already supports or Yanfly has in his default script, in the note tags in the actor page of the database, type

<equip slots>

Weapon

bodygear

headgear

Cloak

Neckace

ect you get the idea

</equip slots>
I actually had success with this, but only when I added the item to the default gear. Besides this I can't find out how to add the items to the extra slots.

I swore I just saw a script by Tsukihime that added extra equipment types.

yep I did

http://forums.rpgmakerweb.com/index.php?/topic/15920-custom-equip-types/

maybe that is what you're looking for.
This, I had no success with at all. I added extra equipment slots for Gloves and Boots, along with making areas for those, and they didn't even show up. I've been allowing my "Swordsman" class to use those equips.

------

EDIT SO I DON'T DOUBLE POST

I never had those errors and all this time I've been fiddling with projects that uses Yanfly's equip engine... maybe you did something wrong during import or you actually used some script that is not for that engine?
I pasted it "under Materials and over Main" and added 3 extra slots. Gloves and Boots.

This is what it looks like now

0 => [   "Weapon",      false,      true],           1 => [   "Shield",       true,      true],

           2 => [ "Headgear",       true,      true],

           3 => [ "Bodygear",       true,      true],

           4 => ["Accessory",       true,     false],

           5 => [    "Cloak",       true,      true],

           6 => [ "Necklace",       true,      true],

           7 => [ "Boots",          true,      true],

           8 => [ "Gloves",         true,      true],
The only time it ever allows me to equip them, is when I add them to the slots in the Actors tab.

I am using ACE Equip Engine btw.
 
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Engr. Adiktuzmiko

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you should re-read yanfly's instructions, especially those on his site since those come with pictures
 

Zavern

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Oh my god...I don't know if a reward goes off to foolishness or not, but ASNfmksdlnfgkhngjkdfhgkjdshjkgsdkjghdjksfghkjsdfhgkjdhgkdfhgkdfjhgksjdfhgkdasjgklrehgjkrdsgjkhdrjkghdr

SDGFJSDKG

ARG!

I forgot to give my character the item.....i've spent 3 hours trying to do this, and it could have been fixed just by giving my character the item.

Arg I feel so...SAEDgfm,sl;kjdflk;jg
 

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